
BOYS
Team Composition
Team Size: Each team will consist of 12 players.
Player Eligibility:
10U-Player can’t turn 11 before September 2025
12u-Player can’t turn 13 before September 2025
14u- Player can’t turn 15 before September 2025
JV- Player can’t have been on a Varsity Roster during the 2024-25 season
Varsity-Player can’t play if graduated in the Class of 2025 (Even if doing Prep Year)
Game Duration
High School: four quarters, each lasting 10 minutes running time with last 2 minutes of the 2nd and 4th stop time.
Overtime: If the game is tied at the end of regulation, overtime periods of 5 minutes are played until a winner is determined.
5th Grade- Middle School: four quarters, each lasting 8 minutes running time with last 2 minutes of the 2nd and 4th stop time.
Overtime: If the game is tied at the end of regulation, overtime periods of 4 minutes are played until a winner is determined.
Fouls
Personal Fouls: Players are allowed 5 personal fouls before they foul out of the game.
Team Fouls: Once a team accumulates 7 team fouls in a half, the opposing team is awarded free throws for all subsequent fouls (1-and-1 free throw rule for the 7th to 9th fouls, and 2 free throws for the 10th and beyond).
Technical Fouls: A technical foul results in 2 free throws and possession of the ball for the opposing team.
Free Throws
Free Throw Line: The free throw line is 15 feet from the basket.
Free Throw Attempts: Players must stay behind the free-throw line until the ball is released, with players occupying spots along the key.
Substitutions
Substitutions can occur during dead-ball situations, but players must check in at the scorer’s table.
Dribbling and Violations
Double Dribble: A player cannot dribble, stop, and then resume dribbling.
Traveling: Players must maintain one foot as the pivot foot when stopping the dribble.
Carrying: The ball must not come to a complete rest while dribbling (no “carrying” the ball).
Possession
Jump Ball: The game begins with a jump ball between two opposing players at the center circle. After that, possession alternates between teams at the start of each quarter and after every held ball situation.
Backcourt Violation
After a team gains possession of the ball, they have 10 seconds to move the ball past half-court. Once the ball crosses the half-court line, they cannot go back across to the backcourt.
Timeouts
Team Timeouts: Each team is allowed 5 timeouts per game.
Duration: A full timeout lasts 1 minute, and a 30-second timeout lasts 30 seconds.
Protest
A team can protest a player’s age prior to start of game. If game has start no protest will be honored once clock starts.
GIRLS
Team Composition
Team Size: Each team will consist of 12 players.
Player Eligibility:
Middle School Division: Entering Grade 6-8
High School Division: Entering Grades 9th-12th
Game Duration
four quarters, each lasting 10 minutes running time with last 2 minutes of the 2nd and 4th stop time.
Halftime lasts 5 minutes.
Fouls
Players are allowed 5 fouls (personal or technical) before fouling out of the game.
Team fouls accumulate. After the 5th team foul in a quarter, the opponent is awarded 2 free throws (bonus situation).
Technical fouls lead to two free throws for the opposing team and possession of the ball.
Free Throws
Players earn two free throws after being fouled during a shooting attempt (if the shot doesn’t go in).
If fouled during a 3-point attempt, the player is awarded three free throws.
After a team’s 5th foul in a quarter, all subsequent fouls result in two free throws (bonus).
Possession Arrow
The possession arrow determines which team gets the ball after a jump ball or a held ball situation. It alternates with each such situation.
Substitutions
Substitutions can be made during stoppages in play, and there are no restrictions on how many substitutions a team can make during the game.
Overtime
If the score is tied at the end of regulation, the game goes into overtime. Overtime periods are 5 minutes long.
Teams get one team foul per overtime period before entering the bonus.
Advancing the Ball
After a timeout or a change of possession, the offensive team has 10 seconds to advance the ball past half-court.
Backcourt Violation
Once the ball has crossed half-court, the offensive team cannot return it to the backcourt. Doing so results in a turnover.
Protest
A team can protest a player’s age prior to start of game. If game has start no protest will be honored once clock starts.
PRO-AM
Team Composition
Team Size: Each team will consist of 12 players.
Player Eligibility: Teams may include a mix of professional athletes, semi-professional, and amateur players. For playoff a team is allowed to bring in 2 additional players to play.
Game Duration
Game Length: Four quarters each being 12 minutes long.
Overtime: If the game is tied at the end of regulation, a 5-minute overtime period is played.
Scoring
Point System: Standard basketball scoring applies—2 points for field goals, 3 points for shots beyond the three-point line, and 1 point for free throws.
Possession and Play
Shot Clock: A 24-second shot clock is generally used, requiring teams to take a shot within this time frame.
Possession Arrow: Jump balls will be used for all jump ball situations after the opening tip-off.
Fouls and Free Throws
Personal Fouls: Players are allowed 6 personal fouls before fouling out of the game.
Team Fouls: After a team accumulates 6 team fouls, the opposing team is awarded free throws.
Technical Fouls: Result in free throws and possession of the ball for the opposing team.
Substitutions
Teams can substitute players freely but only during stoppages in play.
Conduct and Sportsmanship
Respect and Fair Play: Players are expected to maintain a high level of respect and sportsmanship both on and off the court.
Ejections: Players may be ejected for unsportsmanlike conduct, including fighting or abusive language. If ejected from a game a suspension will be given to player at the discretion of the league.